M08.L05 — First-Mover Advantage and Sequential Games
Module: Module 08 — Game Theory and Oligopoly Lesson: L05 of 05 Duration: ~30 minutes Level: Introductory Provenance: OpenStax Principles of Microeconomics 3e | MIT OCW 14.01
Learning Objective
Evaluate how timing affects strategic decisions in sequential games.
Sequential vs. Simultaneous Games
- Simultaneous games: Players act without knowing rivals' choices (e.g., Prisoners' Dilemma).
- Sequential games: Players move in sequence, observing prior actions (e.g., Stackelberg model).
First-Mover Advantage
The first player ("leader") can shape the game to their benefit: - Entry deterrence: Incumbents invest heavily to discourage competitors (e.g., Australian mining firms securing port access). - Commitment devices: Irreversible actions (e.g., Qantas pre-booking airport slots) force rivals to adapt.
Worked Example: Airport Slot Allocation
Scenario: Two airlines (Qantas, Virgin) compete for Sydney Airport slots. 1. Qantas moves first: Secures prime departure times. 2. Virgin responds: Chooses less optimal slots → lower profitability. 3. Outcome: Qantas gains long-term advantage.
Common Misconception
"First movers always win."
First-mover advantage depends on the ability to sustain commitments (e.g., R&D costs). Late movers can sometimes leapfrog with innovation.
Key Takeaways
- Sequential games are modeled using game trees (extensive form).
- First-mover advantage arises from credible commitments.
- Backward induction predicts rational play by working backward from outcomes.
- Australian examples include mining, aviation, and telecom.
Practice
- Why might a mining firm bid early for exploration rights?
- How does backward induction simplify decision-making?
- Name a disadvantage of being a first mover.
Further Resources
- 📺 Sequential Games Tutorial — Step-by-step
- 📚 Stackelberg Model Explained
Provenance: OpenStax Principles of Microeconomics 3e | MIT OCW 14.01